• BorgDrone@lemmy.one
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      5 个月前

      I don’t play old games. I don’t even play PS4 games on my PS5.

      I have no other use for a desktop PC.

      • jjjalljs@ttrpg.network
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        5 个月前

        You’re not going to play any of your PS5 games in 5-10 years? You’re happy with some of your games aging out of your library?

        You do you, but you might be an outlier.

        • BorgDrone@lemmy.one
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          5 个月前

          You’re not going to play any of your PS5 games in 5-10 years?

          No, I only ever play through a game once. After I finish the main campaign I’ll never touch it again.

          Why would I play a game I already played when I could play a new game instead?

          • VoterFrog@lemmy.world
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            5 个月前

            Sounds like what you enjoy are shallow, linear story games. To each their own, of course. Glad you’re happy with what PS5 offers you in that regard. But the industry has a lot more to offer than that.

            • BorgDrone@lemmy.one
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              5 个月前

              How are story games shallow? They are much deeper than the next generic multiplayer shooter. I happen to like stories in all forms, books, movies, series and video games. Video games are unique in that they allow you to be part of a story. For me the story is the single most important thing of a game. Often I simply play games on easy or story mode, mainly to keep up the pacing of the story.

              • VoterFrog@lemmy.world
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                5 个月前

                I never said story games are shallow. But if the games you like are ones where you can feel like you’ve experienced all the game and the story has to offer in a single playthrough then they are, by definition, shallow. Even a great movie is worth watching multiple times of its story has any appreciable depth. Video games, even more so since there should be more to the story to experience.

                • BorgDrone@lemmy.one
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                  5 个月前

                  Even a great movie is worth watching multiple times of its story has any appreciable depth.

                  That sounds more like a you problem.

                  • jjjalljs@ttrpg.network
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                    5 个月前

                    I guess it’s possible you are correct and like the bulk of people who have ever studied film, literature, and art more generally are wrong. That seems unlikely. More plausible is that it’s common for people to experience a given work multiple times and get different things out of it.

                    That’s not even accounting for the “Reading Lear as an old man hits differently than reading it when I was a teenager” factor. That is, who you are changes over time and that affects how you experience art.

              • Jarix@lemmy.world
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                5 个月前

                You misread that. Sounds like you are being defensive.

                They are saying the person likes the ones that ARE shallow.

          • jjjalljs@ttrpg.network
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            5 个月前

            Roguelikes.

            Roguelites.

            Chess.

            Deck builders.

            More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).

            And also more broadly, games with different mechanical choices (eg: many RPGs).

            There’s also games where the process itself is fun (eg: Tetris).

            Also, as many humans have imperfect memory, after enough time has passed a game may feel fresh playing it again. It may also land differently playing it at a new stage in life.

            • anguo@lemmy.ca
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              5 个月前

              I hâte to agree with the other person here, but I’m a big roguelike fan and I rarely dust-off one that I have played before. I go through a period where I play a game quasi-exclusively until I burn out, then I will probably never touch it again.

              • jjjalljs@ttrpg.network
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                5 个月前

                I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.

                • anguo@lemmy.ca
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                  5 个月前

                  I would still do that, to an extent. But not if I’ve stopped playing that game for months.

                  • jjjalljs@ttrpg.network
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                    5 个月前

                    Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)

            • BorgDrone@lemmy.one
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              5 个月前

              Roguelikes.

              Roguelites.

              Chess.

              Deck builders.

              Not my cup of tea.

              More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).

              I kinda like it that it makes my decisions in the game more impactful. If you’re going to go back and play the other option anyway, then it kind of makes the decision meaningless.