I don’t think you can do that on EGS or GOG. So they ask 30%, but only if they actually helped make the sale. If you drove the revenue yourself, they’re happy to distribute the game for free on their platform.
That’s about the least scumbag model I can think of.
At least gamedevs can generate keys and sell them on other sites to get a bigger cut
I don’t think you can do that on EGS or GOG. So they ask 30%, but only if they actually helped make the sale. If you drove the revenue yourself, they’re happy to distribute the game for free on their platform.
That’s about the least scumbag model I can think of.
Does it?
They can also just sell the game on other platforms no?
Yes, but his way you get the advantages of having it on Steam while bypassing the 30% cut of Valve.
My point was that, while Valve does take a big cut, it doesn’t stop gamedevs from bypassing it