Stylized art is so much longer lasting than attempts to be cutting edge. It’s the reason why Windwaker looks better now than the other Zelda games of its era.
Same with something like Cruelty Squad. Feels like an assault on your eyes at first but it’s amazing how quick you can get used to it making it feel “normal”.
Modern games with simplified graphics have a similar phenomena. Battlebit is a good example, after awhile your brain stops noticing the blocky models.
Stylized art is so much longer lasting than attempts to be cutting edge. It’s the reason why Windwaker looks better now than the other Zelda games of its era.
Same with something like Cruelty Squad. Feels like an assault on your eyes at first but it’s amazing how quick you can get used to it making it feel “normal”.