It’s not the clearest photo, but it clearly has both 2 thumb sticks and 2 track pads.

  • supersquirrel@sopuli.xyz
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    6 days ago

    “…it clearly has both 2 thumb sticks and 2 track pads.”

    Hell yes, I am very bullish on the two thumb sticks and two touchpads being the controller format that will establish the steam deck/handheld gaming pc as the future of gamepads.

    It won’t necessarily be a quick, all at once change, but that is because it is a strategic longterm play to reframe what a gamepad is, what its limitations are, and what kind of games can be played with a gamepad.

    It will be the kind of thing people look back and point to as the beginning of the whole industry shifting into a new paradigm where playing cool indie games with a gamepad is something people associate with pc gaming first, console gaming second.

    They just better have a gyro sensor in there too!

  • 0ops@lemm.ee
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    7 days ago

    I’ve pretty much been asking for a steam deck without a screen, so if this leak is accurate than I for one am fucking STOKED

  • JoYo@lemmy.ml
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    6 days ago

    what 650g shape are you holding for an hour that doesn’t cause wrist pain?

  • woelkchen@lemmy.world
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    7 days ago

    I fear that, just like the Steam Deck’s controller, it won’t be usable without Steam running. IMO by default and without any special “driver” running in the background, the sticks and buttons should just behave like a Xbox controller.

    • hikaru755@lemmy.world
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      7 days ago

      The original Steam controller worked without Steam running, even including some of the extra features like mouse and scrolling functions for the trackpads if you wanted it to. So here’s hoping

    • rotopenguin@infosec.pub
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      6 days ago

      The Steam Deck’s controller is usable without Steam running, except for that long, looong pause when Steam has taken over the controller but isn’t doing anything about it yet.

      I wish that Steam would not put the mouse buttons on the triggers, just leave them on the trackpad-click. And put “high res trackpad scrolling” on the left pad. But you can’t have everything.

  • kittenzrulz123@lemmy.blahaj.zone
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    7 days ago

    Non concave? Square trackpads? Clear preference to analog sticks? This seems like a worse Xbox controller on the surface. Unless the ergonomics are somehow amazing I would be hesitant to buy it (and I own an original steam controller).

  • Psythik@lemmy.world
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    6 days ago

    God dammit, why will nobody bring back 6 button pads? I’m so sick and tired of having to buy a separate controller just for fighting games. This controller would be absolutely perfect if it just had two more buttons…

    • deafboy@lemmy.world
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      6 days ago

      Not the same thing, but the steam input allows you to make virtual buttons and assign them to the area of a touchpad.

      • Psythik@lemmy.world
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        6 days ago

        Well that’s better than nothing so I’ll take it.

        I’m just glad that Valve is bringing back the Steam controller. So sick and tired of boring, uninnovative Xbox and Playstation controllers. I like the idea of toggle switches under the controller that aren’t just remaps of existing buttons, and actually usable touchpads. I hope the left stick and D-pad are hot-swappable in the final version, but beggars can’t be choosers.

    • rotopenguin@infosec.pub
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      5 days ago

      Doesn’t everybody play fighting games on “a piece of plywood with a bunch of arcade buttons jammed into it”?

      Oh, and the backside buttons on the deck are pretty convenient. You might end up liking them more than having “more face buttons than your thumb can reach”.

  • pezhore@infosec.pub
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    7 days ago

    It could just be my screen, but that render is hard AF to decipher. Here’s a quick n dirty curves manipulation to get better contrast.

    • JustEnoughDucks@feddit.nl
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      7 days ago

      Those trackpads better have damn good palm reject because getting to those thumbsticks without brushing the trackpads will be impossible for many people.

      • 0ops@lemm.ee
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        7 days ago

        People were saying that about the steam deck before it came out. Maybe some people have had issues, but anecdotally I’ve literally never heard one complaint about that from someone who actually used the device. The way the joystick is elevated above the pad your palm really shouldn’t touch it

      • ColeSloth@discuss.tchncs.de
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        7 days ago

        Aside from I don’t think that will actually be an issue, the thumb sticks are likely to have touch sensitivity on top like the steam deck ones have. So they can just disable the TouchPad anytime the thumb stick is being touched.

        Again, though. I don’t think it will be an issue with your palms.

  • DualPad@lemmy.one
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    7 days ago

    I love my Steam Controller. I still use it majority of the time over my playstation, nintendo, and xbox controllers because of the touchpads.

    But, I didn’t like using the touchpads on the Deck because of the size, shape, and orientation making it a regression for maining the touchpads for the games I play. So not surprised by the leak, since Valve would obviously be better off focusing on making the ergonomics better for joystick users than touchpad users. Still let down because it’ll mean for touchpad focused users like me Steam Controller is the only touchpad centric controller on the market with great ergonomics, size with 40mm concave pads, and circular shape for more consistent swipes.

    But, it is discontinued and the gyro feels aged compared to the options out there. Will still be using it though from the looks of it for years to come hoping for an eventual dual pad centric controller from some niche group.

    • supersquirrel@sopuli.xyz
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      6 days ago

      It would be cool if they made the next steam controller have two versions which are exactly the same both with two touchpads and with two with joysticks except one has the touchpads in the prime ergonomic spot on top the other with the two joysticks in the prime ergonomic spot.

      I imagine a decent amount of people would like the “subpar” placement of their preferred inputs too because there is such a variety of hand shapes and sizes.

      • DualPad@lemmy.one
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        6 days ago

        I would be so happy if that happened, but I think Valve has moved away from touchpad centric layouts. I wouldn’t be surprised if there aren’t touchpad enthusiasts involved

        There’s little signs here and there with the placement and shape, but also signs that people at Valve don’t use stuff like dpad modeshift with an inverted outering bind for 5 click inputs over the default 1 click that long time Steam Controllers love. With the biggest sign coming from not separating soft press and regular click for the touchpads in the new Steam Input.

        Leading to having to use stuff like action layers on the Deck because regular click pressure can’t be set without soft press to set up the touchpad for 5 click functions. Not ideal with how action layers can sometimes get stuck between layers. https://imgur.com/a/b1wyHEK

        • supersquirrel@sopuli.xyz
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          6 days ago

          Ok clearly you know more about this than me, but I grew up using an xbox controller, I prefer it over touchpads by 1000% percent (with gyro on) but the touchpads are still integral to all of the complex steam deck bindings I have used and those I have made myself. Whether the touchpads are used for configurable virtual menus or as mouse and movement inputs, people are heavily using the touchpads. I hope they dont mess it up for touchpad users though.

          • DualPad@lemmy.one
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            5 days ago

            I think Valve won’t deliver for touchpad primary users. Just not possible to fit in 40mm circular touchpads and an additional dpad and joystick without making the controller comically larger. Even smaller touchpads end up compromised to accommodate the comfort of dpad and facebutton access for joystick users. Controller would need to go modular which I highly doubt Valve would do.

            There’s been proposals from dual touchpad users to try to accommodate dual joysticks with joystick in place of where the facebuttons are on the Steam Controller, and facebuttons located in an arrangement similar to the chell prototype.

            But dual joystick users are generally unwilling to compromise not only on the joysticks, but also the traditional diamond cluster facebuttons too. Touchpad users are so desperate they’d probably jump at the chance to get a controller that only had 40mm circular touchpad with a design meant for primary usage even if it didn’t have any face buttons.

            So best case scenario for dualpad users at this point is hoping a standalone gyro module comes out that can be stuck onto any controller so at least the gyro experience is upgraded for them. Alpakka standalone gyro would be a dream. Or the Steam Deck controller has touchpads connected by long flexible cables so a 3d printed shell that moves the touchpads into a better position could be used. Or by some magic it could be replaced with 40mm cirque glidepoint circle touchpads.

            I grew up using xbox, playstation, and nintendo controllers too and 360 was my main controller on the PC until the Steam Controller came out and I became sold by this gyro touchpad demo that blew me away because I was amazed by how fast the camera was whipped around along with use of gyro in place of aim assist. Been using joystick controllers all my life so experienced with both, and I never felt lacking when it came to joystick controller options as I do for dual touchpad options which is why I’m not much excited by another joystick centric controller even if it throws in touchpads that are just slightly better than the dualsense.