• Contramuffin@lemmy.world
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          16 hours ago

          Yeah, there are multiple endings based on arbitrary choices made in the some of the dialogues scattered throughout the game. In the “good” ending, Ciri wins and survives, and Geralt gifts her a silver sword, implying that she becomes a witcher

    • Case@lemmynsfw.com
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      19 hours ago

      The Trial of Grasses is kind of a defining moment in a witcher’s life.

      Thats really my only beef at the moment with the choice, but I’ve been awake for over 48 hours so I’m not thinking too clearly at the moment.

      • CitizenKong@lemmy.world
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        17 hours ago

        She’s chugging potions and using Witcher spells like Igni, so she must have gone through the trial at some point. But that could actually be a plot point shown in flashbacks.

        I’m curious if her own teleporting powers are affected by the trial though. That electric thing she does in the trailer doesn’t look like any of the known Witcher tricks.

        • Contramuffin@lemmy.world
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          16 hours ago

          Devs made a video that confirmed that she went through the Trial of the Grasses (plus in some shots you can see her cat eyes).

          I’m assuming that Yennefer helped somehow, given that she was able to keep Uma alive during his Trial.

          But also, Ciri knows full magic, not just signs, because Yennefer and Triss taught her, AFAIK. So it seems to make sense that her combat magic is more advanced than standard witcher signs

        • Case@lemmynsfw.com
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          14 hours ago

          I’ll admit, I haven’t watched it. Nor do I intend to. And I tried to allude to CDPR doing… something to explain it.

          I’ve seen too many decent games ruined by hype trains, so I do my best to avoid them and form my own judgements.

          I tend to be a lore nerd before a min-maxer in games, though that wasn’t always the case.

          The “best” build isn’t always the most enjoyable. Don’t get me wrong, I LOVE theory crafting ridiculous shit - but if you trounce all your enemies, conquer every social interaction, and breeze through the game… where is the adventure?

          Hell, the BEST DND player I’ve played with lasted three sessions. Second Edition. Gnome Fighter with 3 INT. He was, sadly, too dumb to live. But man, I enjoyed every session with that character. Barrel of laughs, and his “idiocy” could be really ingenious. Dangerous to everyone around him, friend or foe, but he got results.

          Sadly, he re-rolled with a more optimized character. It survived, but it was not nearly as much fun.