After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

  • Throwaway@lemm.ee
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    1 year ago

    Never even heard of it until now. Marketing failed to do its job.

    • Taokan
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      1 year ago

      And an EA account. And agreement to a 3rd party EULA with EA. For a single player game. That’s some real “we’re gonna sell you microtransactions later” energy out of a 60 dollar release.

      • sugar_in_your_tea
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        1 year ago

        I need to really want to play a game to make an account outside of whatever launcher I’m using, and that’s just not true here.

  • FrankTheHealer@lemmy.world
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    1 year ago

    It has a super generic name.

    If you asked ChatGPT to come up with some names for a generic cheap micro transaction ridden game on the the App Store, in the vein of Clash of Clans, Clash Royale, Royal Revolt, etc Immortals of Aveum could be on the list

      • ChatGPT@lemmings.worldB
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        1 year ago
        1. Kingdom Clash Saga
        2. Royal Fortune War
        3. Epic Empire Rumble
        4. Battle Dynasty: Jewel Knights
        5. King’s Quest: Legends of War
        6. Castle Conquer: Crown Heroes
        7. Royale Clash Empire
        8. Gold Rush: Kingdoms Collide
        9. Crystal Command: Throne Wars
        10. Queen’s Reign: Clash of Legacies
          • vaultdweller013
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            1 year ago

            Sounds like a late 90s early 00s low budget RTS with live action cutscenes that youre pretty sure we’re filmed in slme Finnish dudes backyard.

    • Lojcs@lemm.ee
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      1 year ago

      Don’t badmouth royal revolt! The first one barely had microtransactions

  • GrayBackgroundMusic@lemm.ee
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    1 year ago

    Went to the steam page. I had no idea what this game was. Never heard of it and the title doesn’t really do anything for me. So, a minus there. Reviews: Mixed. Minus there. The hero is named Jack and it’s high fantasy. That is the most generic name. Minus there. He looks like every other cookie cutter generic white guy main character. The only time he looks different than a movie star clone is the last second of the trailer. Nothing positive there. The hip hop music with high fantasy is not a good mix, IMO. It’s published by EA. Minus there. The dialog is very “I’m so edgy with my quips.” Minus there.

    The villain designs are pretty good. The cinematic trailer is well done.

    Reviews say it’s really demanding on hardware. Minus there.

    Tons of negatives, a few neutrals, one or two positives. Yeah, this ain’t worth it.

      • RiikkaTheIcePrincess@kbin.social
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        1 year ago

        Jak from Jak and Daxter? Oh, no, boring milquetoast Jak from the soooper with-it-and-hip new wannabe-hit videogame, Immortals of Aveum™

        Actually I don’t remember whether that other Jak was any good either. Haven’t played that since it was new 😅

    • Paranomaly
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      1 year ago

      I swear, every third white male protagonist is named Jack.

      • Throwaway@lemm.ee
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        1 year ago

        Well, when the protag isn’t the important part, you try to make him less attention grabbing. Thus white male jack.

        This can really work well, but holy fuck can it fall flat.

    • meant2live218@lemmy.world
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      1 year ago

      I didn’t know this existed until I saw the Nextlander guys playing it, and even then I didn’t catch the name of the game.

      Zero marketing means that unless the game is absolutely amazing, there will be no word of mouth and no buzz, leading to no one noticing the game at all.

      • Sanctus@lemmy.world
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        1 year ago

        There was another big release, too. I can’t remember what. Final Fantasy?

        Competing with established titles requires a lot if marketing.

        • Spacellary has Reddthat@reddthat.com
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          1 year ago

          This game (Immortals of Aveum) already had a lot of controversy when they announced the PC minimum requirements, including an RTX 2080. People knew something wasn’t right there (optimization seemed poor, game was made with “upscaling in mind” - aka “we didn’t do anything to optimize this other than adding FSR2/DLSS, good luck”). Releases and it’s worse than expected with mediocre graphical features and horrible performance, generic cookie cutter garbage.

  • QubaXR@lemmy.world
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    1 year ago

    It does not help that it shares the namesake and general identity aesthetic with a failed Immortals movie franchise.

    But yes, it’s obvious a ton of work went into this title, but at the same time I can’t think of a single reason to pick it up, especially over the games already out or coming out soon.