Corden made the claim in the latest edition of his podcast, The Xbox Two Podcast, in a broader conversation about the pros of established studios sticking to the development blueprint that made their games so special versus the cons of taking risks and innovating, only for it to instantly crash and burn.

Reflecting on Bethesda’s success with Starfield and its recycling of so many of the things we’ve come to expect from the team’s internal development studios, Corden’s thoughts turned to Mass Effect, which had phenomenal success with its first three games (Mass Effect 3’s controversial ending aside), but struggled to make a similar impact with follow-up Andromeda. And that’s when he made the revelation.

“I’ve heard that Mass Effect is ditching open world,” Corden said, “and going back to its classic format. I don’t know if that’s accurate, 100 per cent, but it’s an industry rumour.”

  • TrousersMcPants@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    36
    arrow-down
    1
    ·
    edit-2
    1 year ago

    Good, tbh, I think we’ve had to back off Open World RPGs for years now. Smaller scale RPGs can tell a story with far more focus. I think something like Witcher 2 or Baldurs Gate 3 are good examples of balancing exploration and story telling.

    • FracturedEel
      link
      fedilink
      English
      arrow-up
      10
      arrow-down
      1
      ·
      1 year ago

      Yeah I’ve loved open world games since I first played oblivion as a teenager but being open world isn’t necessarily a good thing in and of itself and being too big often makes you spoiled for choice. Plus I just don’t have time anymore to explore the whole world. For me as long as the story is interesting and it has good systems and mechanics along with new game plus of some kind I can get into a game and play it over and over

      • TrousersMcPants@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        I grew up on Oblivion too, Bethesda games are great for open world. Having many smaller stories is great if you want to have a whole world.

  • Kaldo@kbin.social
    link
    fedilink
    arrow-up
    13
    ·
    edit-2
    1 year ago

    The issue is not open world. The issue is bioware. At this point the only thing that could get me interested in ME or DA again is if someone else gets the rights to the IP.

  • Brkdncr@kbin.social
    link
    fedilink
    arrow-up
    10
    arrow-down
    4
    ·
    1 year ago

    As long as I can still make my character look like a 65 year old gender fluid meth addict I’ll play it.

    • vaultdweller013
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I dont know why youre getting downvoted but this is the most accurate description of some of the things you can create, especially in mass effect 1. Seriously that game has some nearly oblivion level fuckery.