I’ve had this argument too many times to care anymore. My point is that if there’s an actual issue with budgeting the developers/publishers can focus the product and cut the bloat. We’ve now reached that point where there are actual problems with budgeting and an industry vet more or less said the same thing I’ve been saying, which is that AAA is trying to do too many things and they’d do better if they focused what they’re doing.
You’re not arguing what I’ve said. You’re arguing over who to blame and if your want to put the blame solely on the publishers do that, I don’t care who you blame.
What are you on about? Almost every top person working on Starfield has been there since the days of Oblivion/Fallout 3. Bethesda in general is known for high retention, there’s a lot of the old guard there.
If anything you should be complaining that there’s not enough new blood in Bethesda.