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Joined 4 months ago
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Cake day: November 20th, 2024

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  • I’ve been doing that with juice too (also adding iced tea powder, other stuff like almond extract (cherry taste) for more/different flavor) but I can’t imagine watering down soda unless using something that’s also carbonated. Which I never really tried the other carbonation options due to cost (not really drinking soda often though, tapwater is free).

    Well, I did try watering something down with club soda once but that was gross particularly because the carbonation was already gone.




  • If I was going to make a CD player, the feature I would need to add would be the ability to play compressed audio (particularly ogg vorbis) rather than just standard CDs. Because you can fit so many more songs. Music via DVD-RW data-discs would be cool (or some mini disc equivalent? never had those though).

    Though even a music player (no disc support) w/ogg support would be nice. I asked for this as a gift but as expected what I got only plays low-bitrate mp3 (I don’t feel like converting/managing my albeit small music collection, though I have thought about getting some ambient OST stuff instead if the quality wouldn’t ruin it).


  • Similar but slightly different reply to Kelly’s, not really responding to your comment on testing viability (though I don’t feel like this comment should be a top-level comment).

    It seems to me that at least for opt=size, it actually did improve performance (for a basic benchmark at least) somewhat for low cost compared to no flags. I’m sure this is not as fast as opt=speed, but I would call that more of a trade-off than a sacrifice especially when also considering compilation-time to get a measure of efficiency.

    At least that was my impression with Clang (which I was seeing size-optimized Clang giving decent performance but half the compilation time of default GCC). An efficient middle-ground.

    EDIT: Though this was also for code (via bindings) not Godot/exports themselves, so it could be different (though I’m not sure why unless a difference of defaults).


  • I thought it was pretty dedicated satire

    Eh, IMO 1 in 100 of their posts actually having any still-relevant point is being generous. Even then those are probably about userspace problems (or more cutesy stuff like “here’s the cake, you gotta make it!”).

    [email protected] gives more context (also them locking every post). Seeing their actual comments, how frequently they posted, and their moderation actions makes me think unwell-at-best rather than any form of satire.

    Really reminds me of some guy years ago who was anti-FOSS and said Godot was demonic and communist (they made long rant videos on Youtube that are now gone). Specifically that both seem to be at least partial/reluctant users.


  • because every bloated 100gb game is a mix of a thousand different assets/executables/libraries

    Also needlessly uncompressed audio or poorly compressed video (that likely could instead be in-engine) particularly when multiple resolutions are needed. Sometimes one of these might be the bigger issue, particularly with remasters.

    @Gladaed I have less-than-stellar internet* (~6mb/s, shared with others), 20GB is definitely not a reasonable size for me. 100MiB is fine, but not negligible. Consider also storage space, particularly because users will run games from slower(->cheaper) drives when they deem games too big (which for me is already at 1GiB+, at least in terms of having a library because that adds up).

    * and I live in the US, not even in the woods! The price isn’t even great, either.



    As I see it, data size is an inverse multiplier for viability. The smaller a download is the more likely that users will be able to get and store it (long-term even) without issue. The difference between a day and an hour is huge, the difference between an hour and 5 minutes is still worthwhile (especially if this impacts household internet speed). Less than that (nearing instant download) is peak.

    Updates also make this difference larger.

    EDIT: A better way to say this is that this probably makes a lot of sense for small developers to do in stable releases at-very-least. Even then I could see picking-and-choosing for all sorts of different reasons. If this is part of an export script I could see it being practically free minus a slightly longer build time that is probably still in an acceptable range.






  • insomniac_lemon@lemmy.cafetoMemes@sopuli.xyzgigachad
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    18 days ago

    More than cool, add in other enhancements and most 3D games don’t need a remaster that will most likely be bloated data-wise.

    Particularly when it comes to vertex colors (see Spyro’s skyboxes) rendering at modern res immaculately, upselling into photorealism is just throwing out the smartest and most unique thing the game had.


  • insomniac_lemon@lemmy.cafetoArcade Racing@lemm.eeChoose wisely
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    20 days ago

    I’m of the mind that modern hardware (w/emu) and higher internal res is enough. It lets the triangles be more triangly. Other enhancements too based on user preference or game.

    Plus, most remasters seem to be bloat that strips away masterful technical features for likely needlessly-uncompressed audio/video anyway. Often glaring design issues aren’t fixed either.

    Side note that there is a NFS:MW from 2005 (same box-art as meme)… I am not sure if that was intentional, or if they were unaware or if the meme was before the 2012 remaster entry.


  • Sure, but that doesn’t help me now.

    It doesn’t install a better auto-level sensor or tool-changing on my printer. It doesn’t give me a good print bed (one I bought was damaged by prints) or even just a newer control board. I’m not even going to buy a slicer key, I don’t want to spend more money on this nor do I want to think about it.

    I’ve already acknowledged that some of this was my hubris and I would likely still be printing had I just stuck with what I had. Maybe someone could even help me get back there in exchange for/using my spare parts, but I live in nowheresville w/no car and don’t know anybody so that is not happening.