@[email protected] to RPGMemes @ttrpg.networkEnglish • 4 months agoJesse bringing geometry to the tablettrpg.networkimagemessage-square35fedilinkarrow-up1354arrow-down113
arrow-up1341arrow-down1imageJesse bringing geometry to the tablettrpg.network@[email protected] to RPGMemes @ttrpg.networkEnglish • 4 months agomessage-square35fedilink
minus-square@[email protected]linkfedilink13•4 months agoGenerally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat. I also generally prefer more structure and strict rules for things though.
Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat.
I also generally prefer more structure and strict rules for things though.