My paladin is now level 4 and has 19 strength and 15 charisma. I know it is probably better to take the ability score increase and get another +1 on the majority of rolls I’ll be making but that’s just so boring!
I’m taking Shield Master instead.
Does anyone else have this conflict?
Most people seem to be misunderstanding. I don’t mind having to make “tough choices” in general, only when the obviously correct choice is boring and the suboptimal one is the cool fun one.
Same. I feel like the ASI give the pc more of a gradual power bump, and the feats let’s them make the character more “their’”, whether they choose something for RP, supporting a particular playstyle/build or something else. As a player I sometimes feel bad for having to decide between being stronger or making a fun character