@[email protected] to [email protected] • 3 months agoIf AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)www.youtube.comexternal-linkmessage-square56fedilinkarrow-up1168arrow-down125cross-posted to: games
arrow-up1143arrow-down1external-linkIf AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)www.youtube.com@[email protected] to [email protected] • 3 months agomessage-square56fedilinkcross-posted to: games
minus-square[moved to hexbear]linkfedilink8•3 months agoSkull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.
minus-square@[email protected]linkfedilink6•3 months agoAn AAAA game that’s only 65GB? and it gets 7/10. Now I know my mistake the A’s have nothing to do with quality 🤦🏽♂️
minus-square@[email protected]linkfedilink2•3 months agoI have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it’s less likely to be quality
Skull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.
An AAAA game that’s only 65GB? and it gets 7/10.
Now I know my mistake the A’s have nothing to do with quality 🤦🏽♂️
I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it’s less likely to be quality