• Immersive_Matthew
    link
    fedilink
    English
    arrow-up
    2
    ·
    9 months ago

    That is a good question. I spent the first 18 months making an early access version of my title and then started making money from that and have been growing it since. I am hyper focused on the overall experience which has put my title in the top .01% of all titles in Meta’s early access store called App Lab. Been at the top for nearly 3 years now. It is easily a 10+ year project even though I am full time now. Yes…I continuously update to keep current with the tech. It has all come a long way since I began over 4 years ago.

    I am going slow too as I cannot hire people unless I make the money first. Really trying to do it organically. About to release another big update to the park (it is a highly detailed VR Theme Park) and will raise the price again. I raise the price each time I add more content while all those who already bought get all the new content for free. No in app purchases, no add ons as I wish to reward early adopters and ensure each guest’s experience is whole.

    • TopRamenBinLaden
      link
      fedilink
      English
      arrow-up
      2
      ·
      9 months ago

      Mad respect for developing and managing a project of that scope on your own. Also, for keeping your integrity in this cutthroat stage of capitalism we are in.

      Your game sounds super fun. I would definitely check it out if I had an Oculus.