The latest update to the water, reflections, lighting, and clouds in Star Citizen have it looking better than ever. #starcitizen #bestspacegame @RobertsSpaceInd
Well, the changes I’m talking about don’t really have anything to do with monetization. Releasing ships is probably the one thing they can be counted on to do given they’ve released hundreds of vehicles.
I was referring more to the dumbing down of the flight model to make it more “accessible”, starting to lean more into standard on-rails MMORPG type content (raids, mobs, dungeons etc.) and some really bad FPS decisions (crosshairs, higher TTK, dumbed down weapon handling, infinite stamina, sniper scope glint at night lol).
They’ve shoe-horned in a lot of the features from Squadron 42 now that its feature complete without much regard to whether or not those features belong in an MMO like SC.
The changes are to keep suckers coming back for more unreleased ships that cost hundreds of dollars
Well, the changes I’m talking about don’t really have anything to do with monetization. Releasing ships is probably the one thing they can be counted on to do given they’ve released hundreds of vehicles.
I was referring more to the dumbing down of the flight model to make it more “accessible”, starting to lean more into standard on-rails MMORPG type content (raids, mobs, dungeons etc.) and some really bad FPS decisions (crosshairs, higher TTK, dumbed down weapon handling, infinite stamina, sniper scope glint at night lol).
They’ve shoe-horned in a lot of the features from Squadron 42 now that its feature complete without much regard to whether or not those features belong in an MMO like SC.