• @[email protected]
    link
    fedilink
    English
    3023 days ago

    It’s not innovative anymore, but it sure was when it released. But they kept it near its peak instead of making it utter horse crap.

        • @Jackinopolis
          link
          English
          1223 days ago

          No shareholders if you aren’t publicly owned. Stakeholders, yeah probably, but no shareholders.

          • @sugar_in_your_tea
            link
            English
            923 days ago

            You can still have shareholders in a private company, those shares just aren’t traded publicly…

            • @[email protected]
              link
              fedilink
              English
              223 days ago

              I would love to learn more about Valve’s actual numbers, but not enough to wish them going public and fucking up the one thing that continues to work as advertised in the world.

      • @sugar_in_your_tea
        link
        English
        522 days ago

        It’s just that they don’t push their innovations down your throat.

        Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input. If you don’t need it, you don’t have to know about it, but it’s there if you do. Likewise, AMD GPU drivers got way better due to Valve investment. Steam on Linux was super buggy some years ago, and it had growing pains with Wayland. That’s all working properly now.

        And that’s exactly why I like Linux over other OSes. My software quietly gets better without me doing anything, whereas on Windows or macOS, there’s a big banner with stupid updates every time there’s a major release. Or maybe that’s because I’m on a rolling release distro, IDK.

        But yeah, quiet, impactful improvements are the way to go. If things aren’t breaking, they’re doing their job.

        • Deconceptualist
          link
          fedilink
          English
          2
          edit-2
          22 days ago

          Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input.

          Steam Input actually started years ago with the Steam Controller 🙂 Valve has been quietly improving it for a long time now, and it’s only gotten better with the Deck. SI is the #1 most underrated thing in gaming I swear.

          But yeah the Steam client has quietly and steadily improved on Linux, even in the past 6 months. I saw issues with storage sizes, graphical bugs, page loading errors… and nearly all of it fixed now. It’s in a good state.

        • @[email protected]
          link
          fedilink
          English
          122 days ago

          Steam on Linux is still buggy as shit. Can’t even properly full screen it with multiple displays. Shits the bed.

    • FreeFacts
      link
      fedilink
      English
      4
      edit-2
      23 days ago

      It was utter horse crap when it released. The military green Steam was among the worst pieces of software ever conceived. So they worked a lot to make it as good as it is today.

      • Deconceptualist
        link
        fedilink
        English
        1123 days ago

        worst pieces of software ever conceived

        Oh you sweet summer child. You’ve clearly never used Peoplesoft, or the shovelware packed with printer drivers, or browser add-ons from the Netscape days, or the horrible CD burner programs pre-installed on PCs in the 90s…

          • @[email protected]
            link
            fedilink
            English
            623 days ago

            It wasn’t great but I remember distinctly - it worked well enough after a few weeks and I’ve literally never missed a day playing since. Compared to other game ‘services’ it stays out of the way, doesn’t eat memory and works. at the time, I worked for a software company that shipped physical box copies and tried to convince them that this was the future - nope. It was a fad or for games only. Sigh.