• @[email protected]
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    221 month ago

    If a Nintendo console was comparable to other consoles in the same generation, would the games be more fun?
    If not, then what’s the point? Many SNES games are more fun than the vast majority of technically superior games out this year.
    “They should make the graphics better so… that… the graphics would be better” isn’t a super compelling argument.
    My question is “what’s going to make me stop playing my games on the Switch and play them on this instead”.
    My concern is that this is going to end up causing library fragmentation like the WiiU and the New 3DS. The Game Boy Color added color to its predecessor, the New 3DS added… slightly faster polygon calculations? I don’t even know. Some games required the better processor but I couldn’t tell you what they did with it. Maybe they just got away with worse optimization.

    • @[email protected]
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      71 month ago

      Idk, I’m not saying I care about graphics specifically, just that equal hardware would allow more 3rd party games to utilize it. The thing that is stopping people from enjoying those games on other consoles is money. People don’t want to buy multiple systems. All I’m saying is I think nintendo should make decent hardware so that users can play the 3rd party games they want on their Nintendo system instead of buying at minimum another console.

      • @[email protected]
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        41 month ago

        Buying games on other platforms is so much cheaper that there’s already no reason to buy them on Switch. Games that are $4 on Steam and included with Gamepass/PS+ are $35 on Switch.

        Nintendo systems are for Nintendo games.

        • @[email protected]
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          51 month ago

          Ehhh, they could take a few things from the steam deck. If nintendo really wanted to, they could definitely make a portable system with equal hardware.

    • @[email protected]
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      61 month ago

      I agree with this mostly, but at the same time more powerful hardware lets the devs experiment with more advanced mechanics. For example, ToTK runs pretty hard into switch limitations with its impressive physics. If Nintendo wanted to take that engine even further, they’d likely need a hardware upgrade.

      Additionally, more powerful hardware starts putting more demanding mechanics into the realm of possibility for an indie dev team that has neither the time nor the resources to optimize their games at the same level as a big studio.