• CountVon
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    8 months ago

    Yep, that’s a huge nerf. I think that’s 8 seconds to charge now, which is an eternity in combat.

    Update, I misinterpreted the notes. Tested in-game and confirmed that the charge-UP time is unchanged, that’s still 3 seconds to spin up and fire. The change is to the cool-DOWN, which I believe is now 15 seconds instead of the original 10 seconds. I tested on a normal temperate planet, so I don’t know how much hot and cold planets affect this if any.

    I’d call this a slight nerf, but a pretty fair one considering the Quasar effectively has infinite ammo.

    • PhineaZ@feddit.de
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      8 months ago

      REcharge, not charge up. Haven’t confirmed in-game, but I am FAIRLY sure you misunderstood that one. Keep Diving!

      • CountVon
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        8 months ago

        Ohhhh, OK, that makes a ton more sense. I’ll test and update my original comment.

      • CountVon
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        8 months ago

        Ahh, it’s not so bad, you can still drop a ship once every 18 seconds.