• @[email protected]
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    41 year ago

    That’s wild that shared ptr is so inefficient. I thought everyone was moving towards those because they were universally better. No one mentions the performance hit.

    • @[email protected]
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      51 year ago

      Atomic instructions are quite slow and if they run a lot… Rust has two types of reference counted pointer for that reason. One that has atomic reference counting for multithreaded code and one non-atomic for single threaded. Reference counting is usually overkill in the first place and can be a sign that your code doesn’t have proper ownership.