Asking because every time I tried to play a villain game, as in, the players are the villains, it devolved basically into a murder-hobo fiesta. And that might be ok, and is fun sometimes, but just not my cup of tea, especially for a long-haul campaign. Have any of you ever had a good experience with villain campaigns? How did it go?

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    611 months ago

    I had a campaign with an evil party once, it honestly wasn’t a great experience. I think it requires experienced players to make it work. It was a struggle to find roleplaying reasons for the party to work together to achieve a common goal. Roleplaying also got a bit exhausting because all the characters were essentially selfish. To make it work, all players should think hard about a compelling reason why they want to work together, it would probably make it easier if they’re all from the same organization for example.