*Dragon Age: The Veilguard *is going to be divisive. It already is. When you’ve spent ten years waiting for something with an idea of what it would be in your head, if it’s not that thing, you’re bound to be disappointed. But ultimately, *The Veilguard *is not trying to accomplish the same things *Baldur’s Gate 3 *did. Its focus on action-based systems means we’re probably not going to get the highly reactive, Dungeons & Dragons-esque spells and problem-solving mechanics. But it does mean we’re going to get what looks like a frenetic action RPG that continues the story we’ve been waiting a decade for. That might not be what you wanted from Dragon Age, but that other game exists.

  • Aurenkin
    link
    fedilink
    English
    arrow-up
    40
    ·
    5 months ago

    Maybe I’m in the minority or I’m just missing something but I don’t really understand the whole thing of gatekeeping which games people can compare to which other games. Yes they are different types of games but so what? You can meaningfully compare even BG3 to CoD just based on the fact that they are both games that cost money and provide some entertainment.

    Maybe I’m just missing the point.

    • bionicjoey@lemmy.ca
      link
      fedilink
      English
      arrow-up
      14
      ·
      5 months ago

      Games are art. Just because two musicians make different genres of music, doesn’t mean I can’t compare them. Especially when it’s clear that one is making a certain genre because they know it will sell well, and the other is making the music they are passionate about making.

    • MolochAlter@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      5 months ago

      Game journalism is a marketing tool. When pieces come out preemptively defending a product (any product) from some specific criticism, it’s because the company is both confident that those criticisms will be levied, and that they won’t shake out favourably.

      That’s it, that’s the whole reasoning.

      They know they won’t come out looking in any way comparable in terms of scope, quality, etc, and they’re putting their hands forward through their connections with the press, hoping at least some people will buy this obvious attempt at ass covering and refrain from publicly criticising their product.

      • rebelsimile
        link
        fedilink
        English
        arrow-up
        1
        ·
        5 months ago

        I think it’s like 70% that and 30% that all games journalists are also fans (this maybe isn’t true of, say, political journalists) who are always walking an ethical line between saying the truth and geeking out about getting status, access, power and free stuff from these companies. So it also makes them more likely to preemptively defend their golden goose/favorite studios and brands like a kid on a playground, except they might lose kickbacks in the future if they don’t become ardent defenders.

        Also, I loved DA:O, and DA2 was OK, I didn’t finish DA:I and I have very very very little interest in this game until I see lots of reviews after its released. Sorry BioWare, but ya basic.

    • Paradachshund@lemmy.today
      link
      fedilink
      English
      arrow-up
      3
      ·
      5 months ago

      I think you can compare whatever you want. The farther apart the two things are though – apples to oranges – the more the comparison becomes a matter of your taste and opinion rather than a critical, objective comparison.

      • Aurenkin
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        5 months ago

        I would say almost all comparison is subjective unless you are comparing something like price or the presence/absence of a feature like multiplayer.

    • morphballganon@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      5 months ago

      Don’t give gatekeepers the benefit of the doubt. If they don’t want to see opinion articles about games, they can block the community.