@nanoUFOM to GamesEnglish • 17 days agoA follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracleswww.pcgamer.comexternal-linkmessage-square13arrow-up1138arrow-down15cross-posted to: [email protected][email protected][email protected]
arrow-up1133arrow-down1external-linkA follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracleswww.pcgamer.com@nanoUFOM to GamesEnglish • 17 days agomessage-square13cross-posted to: [email protected][email protected][email protected]
minus-square@AurenkinlinkEnglish-4•16 days agoWhat, you expect me to come up with something creative, original and interesting on my own? I’ll never become a games company CEO that way!
minus-squaresubignitionlinkfedilink3•16 days agoPlease stop replying if you don’t have anything to contribute.
What, you expect me to come up with something creative, original and interesting on my own? I’ll never become a games company CEO that way!
Please stop replying if you don’t have anything to contribute.
Thank you for your contribution to the discussion