• @Kecessa
    link
    English
    -412 days ago

    It needs to be sold for 70 on Steam in order to bring in the revenue per copy they need for their RoI, why would they go and sell for less elsewhere if Steam with their 30% share sets the bar? People won’t feel ripped off, the price is the same, what they don’t realize is that the only reason the price is that high in the first place is that Valve gets 21$ from each sale! The company needs 49$/copy in their pockets, if the distributor’s share had always been 15% instead of 30% we would be buying games for 58$ instead of 70$ right now.

    • @[email protected]
      link
      fedilink
      English
      212 days ago

      I find it absolutely wild that you seem to think Steam’s 30% cut is the sole reason AAA games cost $70. Have you ever looked into how much it costs to sell a game at a retail store? From what I’ve seen Steam takes roughly the same cut as most retailers do and then the publisher still has to produce the physical copies and distribute them. They would make the same amount on Steam if and only if they printed, burned, packaged, and distributed their physical copies for free, not to mention the promotional materials they’re sending out to retailers.

      Everything I’m seeing indicates that compared to a physical copy (which is given for a majority of AAA games) a major publisher would earn far more money per copy on Steam than at GameStop, Target, Walmart, or any other retailer where they’re charging the same $70 price at. But Steam is the real problem that’s hurting their RoI, apparently.

      I’ll agree I think Steam’s cut is high and they could earn a lot of favor by turning it down a bit, but your argument seeming to insinuate that their 30% cut is the sole reason games cost $70 is absolutely wild to me.

      • @Kecessa
        link
        English
        -312 days ago

        This discussion is about Steam, they have control over the market, all distributors are in the wrong and take too high of a cut, I’ll talk about the other distributors when we have a discussion about them.

        • @[email protected]
          link
          fedilink
          English
          111 days ago

          So companies made due with the same cut from retailers for decades, Steam comes along and offers the same cut with none of the other expenses associated with those retailers (thereby giving them a better RoI than the same retailers they made due with for decades) and suddenly Steam is the reason games are so expensive.

          For all of your talk that Steam’s awful cut sets the bar for the price or else they won’t make their RoI on games sold there, you suddenly don’t seem to care very much about the very many retailers these AAA publishers still regularly sell through that cost them a significantly larger percentage per game sold than Steam does.

          • @Kecessa
            link
            English
            -411 days ago

            Oh, is it other retailers the article is talking about? No, it’s not.

            • @[email protected]
              link
              fedilink
              English
              111 days ago

              Oh is that because Steam exists in isolation and can’t be compared to any other platform? If so, tell me what about Steam makes it an apples to oranges comparison with Epic, GOG, Origin, and Battle.Net? If they’re up for discussion then why is it that physical game distribution isn’t allowed to be talked about? If an average consumer is only really concerned about getting the game then why are some forms of getting their game not allowed for discussion? Why should retailers be exempt from this discussion?

              You also didn’t seem to mind slashing their cut percentage in half, but how can we know that’s a feasible percentage if we’re not allowed to talk about other distributors and see if they’re able to make 15% work? If we’re not considering other distributors at all then who’s to say if 30% is unreasonable? Should it be increased or decreased and by how much?

              Suppose we were instead talking about Nintendo selling games for too much, how would we decide it’s too much if we couldn’t compare it to other studios, distributors, or platforms that demonstrate they can still run a business and charge less?

              Face it, talk about and comparison to any other distributor or distribution method is fully relevant and required if you want to have any meaningful discussion. You just don’t seem to want to discuss retailers because they’re hurting your weak argument.

              • @Kecessa
                link
                English
                -311 days ago

                I’m against all retailers taking a 30% cut and therefore leading us to overpay, this discussion was about Steam.

                Are you guys unable to compute that just because someone is talking about company X, it doesn’t mean they it’s the only company they are angry with?

                • @[email protected]
                  link
                  fedilink
                  English
                  111 days ago

                  It sounds to me like you’ve already started with the conclusion that 30% is too much considering you’re against all retailers taking 30%, seemingly without any regards to the context any of these retailers might have. How is it that you’ve determined that 30% is too much, and don’t forget that you’re the one who argued that other distributors are not relevant in this discussion.

                  • @Kecessa
                    link
                    English
                    -311 days ago

                    Is the company generating enough profit that its owner is at least a multimillionaire while people (especially in their own country) can barely afford to pay for basic needs?

                    No > Not a problem

                    Yes > There’s a major fucking problem, they’re overcharging their customers and something must be broken in your brain for you to defend them instead of your own interests

                    That applies to every single company in existence.