• @[email protected]
    link
    fedilink
    English
    1
    edit-2
    12 days ago

    I had a 386sx@25MHz too and I don’t remember it being that slow. Unless that demo has the detail cranked up to high or something like that. Although, like that first commenter I had a math co-processor, so maybe that helped.

    Or maybe my memory is off and I made the window tiny.

    • 𝚜𝚑𝚊𝚍𝚎𝚊𝚛𝚐
      link
      fedilink
      English
      2
      edit-2
      12 days ago

      Are you sure you didn’t set low-detail with the viewport cranked way down? I played it on the same model with a math co-processor and it could not handle high-detail and the large viewport in the video.

      Edit: I’m fairly certain I had a math co-processor, but I’ll defer to you on this detail just in case. That would certainly make a sizeable difference.

      • @[email protected]
        link
        fedilink
        English
        212 days ago

        I think the detail level made a pretty big difference. I definitely ran it in low and kind of forgot that high was an option, but the shotgun animation in that video is bringing up some traumatic memories.