• sugar_in_your_tea
    link
    fedilink
    English
    arrow-up
    2
    ·
    5 months ago

    Wouldn’t it be a lot cheaper to buy a license from an emulator project, hire one or two from the team, and give them access to internal info to help fix things up? Then your internal team just integrates it with the console and you ship it.

    That sounds way cheaper than NIH…

    • Magiilaro@feddit.org
      link
      fedilink
      English
      arrow-up
      1
      ·
      5 months ago

      There are not much good commercial emulator projects, and open source emulators are not easy to license due to the nature of the open source licences (often GPL 2 or 3) used.

      • sugar_in_your_tea
        link
        fedilink
        English
        arrow-up
        1
        ·
        5 months ago

        A iot of the FOSS projects are developed by a handful of people, often just one or two. So you buy a licence from those individuals and remove and replace the rest. Or just hire the one or two devs and they can pull in the bits they wrote. You’re always free to relicense your work.

        And if it’s GPL v2, there’s no problem because you can probably treat it as “firmware” since it’s a console and not a PC (e.g. like TiVo did). GPL v3 blocks that loophole though.

        • Magiilaro@feddit.org
          link
          fedilink
          English
          arrow-up
          1
          ·
          5 months ago

          Sounds complicated and like a lot of potential legal trouble, have it done by their own staff seems easier.