@[email protected] to [email protected] • 7 days agoHey there both goodlemmy.worldimagemessage-square77fedilinkarrow-up1367arrow-down131
arrow-up1336arrow-down1imageHey there both goodlemmy.world@[email protected] to [email protected] • 7 days agomessage-square77fedilink
minus-square@[email protected]linkfedilink2•7 days agoDo you feel the same about top down 2d? (Factorio, Stardew Valley, etc.)? If you think about it, sidescrollers are just top down with a weird gravity.
minus-square@[email protected]linkfedilink1•edit-27 days agoTop down is better, but I’d still rather have even pseudo-3D (like in many strategy games for example, especially older ones). But yeah, I often challenge my mind thinking that “down” is very arbitrary and is just normally takes along the weight force vector :D
Do you feel the same about top down 2d? (Factorio, Stardew Valley, etc.)?
If you think about it, sidescrollers are just top down with a weird gravity.
Top down is better, but I’d still rather have even pseudo-3D (like in many strategy games for example, especially older ones).
But yeah, I often challenge my mind thinking that “down” is very arbitrary and is just normally takes along the weight force vector :D