• @[email protected]
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    161 month ago

    That game needed splitscreen, all I ever want those games to do is be multiplayer locally.

    • @[email protected]
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      51 month ago

      If I had to guess why it didn’t have split screen was the open world. My guess it streaming assets from two different places on a huge map was costly to do twice (memory wise). Atleast when it was designed/launched.