• @phlegmy
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    13 days ago

    There are some cases where it’s just not possible to release the source code, even if you wanted to.

    For example, if you’re developing a Nintendo switch game, you aren’t allowed to release any code that uses Nintendo’s sdk, so that means you also can’t use any copyleft libraries.

    Maybe MPL-licensed libraries would be ok though. Idk, I’m not a lawyer.