• Kecessa
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    5 months ago

    Because you’re intentionally ignoring the fact that every time you buy a game you’re paying more than you really need to, therefore you’re keeping less of your wealth than you should.

    • PythagreousTitties@lemm.ee
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      5 months ago

      Yeah man, that ten dollar game I bought six months ago was so overpriced. I’m such a slave, amIright

      • Kecessa
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        5 months ago

        Funny how you’re talking about being poor

        https://lemm.ee/comment/12887154

        and when people point out that you’re being overcharged for stuff you’re defending the people overcharging you.

        • PythagreousTitties@lemm.ee
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          5 months ago

          What exactly is your point? The comment you linked to has me saying I am poor, and the comment your replying to says the same thing. Ten bucks for one full video game in six months is not being overcharged. A pair of jeans is more than ten bucks.

          If you’re arguing that the only good game is a free game, I’m not going to agree with you. I will happily pirate “AAA” games, but indie games I’ll pay for.

          Highschool freshman edge bs is annoying as hell. You’re not as smart as you think you are.

          • Kecessa
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            5 months ago

            It is being overcharged when they game should be 7$ instead.

            That applies everywhere. You pay 100$ to do your grocery, 30$ goes to the store owner, you’re here defending the store owner while you’re trying to choose between eating and paying rent.

              • Kecessa
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                5 months ago

                Man, the education system truly has failed you

                  • Kecessa
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                    5 months ago

                    “Find me a game that costs less than 7$ to make”

                    Find me a game that costs less than 10$ to make then! It’s the logic you’re coming up with!

                    Do you think you’re the only one purchasing the game? On a 10$ game you’ve got about 5$ going to the devs, 2$ to the publisher, 3$ to Steam. It’s 5$ per copy they the devs need to cover development costs, the rest goes to companies unrelated to the actual development and they’re the companies that make the most profit in the end because the cost to provide their service is the lowest.