@nanoUFOM to GamesEnglish • 2 months agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square28arrow-up1188arrow-down14cross-posted to: [email protected]
arrow-up1184arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.com@nanoUFOM to GamesEnglish • 2 months agomessage-square28cross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish1•2 months agoIt’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
It’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
Oh. Well that’s fine.