Krank Star@lemmy.world to AI Generated ImagesEnglish · 3 months agoAction Grannylemmy.worldimagemessage-square9fedilinkarrow-up141arrow-down16
arrow-up135arrow-down1imageAction Grannylemmy.worldKrank Star@lemmy.world to AI Generated ImagesEnglish · 3 months agomessage-square9fedilink
minus-squareBaldDudelinkfedilinkEnglisharrow-up4·3 months agoThis gun design makes me irrationally angry … How the … where the fuck is … just WHY*? *AI needs no reasons, I know, I know, but …come on! `:(
minus-squaretal@lemmy.todaylinkfedilinkEnglisharrow-up3·edit-23 months agoI haven’t had much luck in rendering firearms well on any model I’ve tried on Stable Diffusion. They pretty consistently have weird projections heading off in random directions.
minus-squareDragonTypeWyvern@midwest.sociallinkfedilinkEnglisharrow-up3·3 months agoOn the plus side, that works if you’re making a sci-fi themed picture.
minus-squaretal@lemmy.todaylinkfedilinkEnglisharrow-up3·3 months agoEhhh…within limits, yes. As long as there aren’t, say, multiple stocks pointing in opposite directions or the like, which is one common thing I hit. goes for an example Here are my first three for “M-4 carbine”:
minus-squareUsernameblankface@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoThat full second pistol grip facing backwards makes me laugh. Some dark jokes in that picture
This gun design makes me irrationally angry …
How the … where the fuck is … just WHY*?
*AI needs no reasons, I know, I know, but …come on! `:(
I haven’t had much luck in rendering firearms well on any model I’ve tried on Stable Diffusion. They pretty consistently have weird projections heading off in random directions.
On the plus side, that works if you’re making a sci-fi themed picture.
Ehhh…within limits, yes. As long as there aren’t, say, multiple stocks pointing in opposite directions or the like, which is one common thing I hit.
goes for an example
Here are my first three for “M-4 carbine”:
That full second pistol grip facing backwards makes me laugh. Some dark jokes in that picture