@nanoUFOM to GamesEnglish • edit-228 days agoNintendo had its own internal “social media” to streamline the massive workload during Tears of the Kingdom’s developmentautomaton-media.comexternal-linkmessage-square16arrow-up187arrow-down15
arrow-up182arrow-down1external-linkNintendo had its own internal “social media” to streamline the massive workload during Tears of the Kingdom’s developmentautomaton-media.com@nanoUFOM to GamesEnglish • edit-228 days agomessage-square16
minus-squareBjörn TantaulinkfedilinkEnglish7•28 days agoAll that sharing of friend codes must have been difficult.
All that sharing of friend codes must have been difficult.