@[email protected] to [email protected]English • 16 hours agoPalworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developerswww.eurogamer.netexternal-linkmessage-square271fedilinkarrow-up1690arrow-down116
arrow-up1674arrow-down1external-linkPalworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developerswww.eurogamer.net@[email protected] to [email protected]English • 16 hours agomessage-square271fedilink
minus-square@[email protected]linkfedilinkEnglish3•9 hours agoI think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI). I fear, that is hard to define
minus-square@[email protected]linkfedilinkEnglish1•2 hours agoAs an artist 20-50 depending on context is where I’m hovering. It is very hard to define.
I think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI).
I fear, that is hard to define
As an artist 20-50 depending on context is where I’m hovering. It is very hard to define.