☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 2 months agoOOP theory vs practicelemmy.mlimagemessage-square49fedilinkarrow-up1193arrow-down13
arrow-up1190arrow-down1imageOOP theory vs practicelemmy.ml☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 2 months agomessage-square49fedilink
minus-squareSentient LoomlinkfedilinkEnglisharrow-up1·2 months agoWould you make a game with functional programming? Or anything with a GUI?
minus-squareFonzie!@ttrpg.networklinkfedilinkarrow-up3·2 months agoLots of things with a GUI, but games are better left for ECS.
minus-squareSentient LoomlinkfedilinkEnglisharrow-up1·2 months agoOk. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
minus-square☆ Yσɠƚԋσʂ ☆@lemmy.mlOPlinkfedilinkarrow-up3·2 months agoSure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
Would you make a game with functional programming? Or anything with a GUI?
Lots of things with a GUI, but games are better left for ECS.
Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?