I picked up Just Cause 2 after a long time of not playing it a little while ago and I had a bit of a realization…

I simultaneously get bored easily with and highly enjoy these games. Outposts and towns are incredibly repetitive, and those make up 90% of the game’s runtime. It’s not like that’s all there is, and Just Cause 3 does have some other side diversions and new tools, but in the end, I’m just running, driving, and/or flying around a massive largely empty, albeit pretty map.

It’s incredibly mindless sometimes, and I never stick around too long, but there’s also this call to it. It is mindless.

It’s simple. I know where to go, what I’m gonna do. Im gonna see some pretty sights, big explosions, and I’m gonna zip around like a deranged Spider-Man. No deep planning or strategy, just spur-of-the-moment chaos. See a thing? Blow it up.

It’s almost like candy. As long as I only come back and play it here and there, I will play it consistently.

Side note: On a certain level, exploring Just Cause’s maps is pleasant in its own way. They are remarkably pretty and it kind of scratches an itch of just being able to GO. No real destination, no plan, just going.

  • ConditionOverload
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    11 year ago

    I just wish JC3’s scenic setting was a mix of 2 + 3 but retained the mechanics of JC3. That would be& perfect Just Cause game.

    2 on its own was pretty revolutionary for its time, though. I had so much damn fun playing it for years, including the online one.