Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?

  • evilcultist
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    1
    ·
    5 hours ago

    I like it, but only as an alternative to very good balancing with very slow power scaling. Unless I’m playing a superhero game, I don’t want to one-shot starting enemies once I’m higher level.

    This is all tied to my preference for immersion above all and my tendency to fiddle around in a game pretending I’m playing a TTRPG rather than rushing to the end.