They’re not. Windows is not functional for a handheld, period, and not paying for a subscription when no games let you use Linux isn’t relevant.
Kids are an afterthought at absolute best to the Switch’s sales volume. It is a success because of adults, and PS4 would be a success because of adults. It doesn’t need to sell to a single kid for it to be completely outside the realm of possibility for it to not be an immediate, runaway success.
That’s a lot of exaggeration. Windows sucks handheld, but once you get into a game, it’s invisible which OS you’re on. Looking at the top 10 games on Steam Deck right now, Path of Exile 2, Marvel Rivals, and Elden Ring are all extremely popular multiplayer games that you can play on Linux without a subscription, and Stardew Valley is in there too (though primarily played single player, I’m sure) and #11 is Helldivers 2. Luigi’s Mansion 3 sold 14 million copies, which is more than the vast majority of games released, and yet you never hear people talk about it in circles like ours. That’s from children. Nintendo has that market on lock.
You feel confident about a handheld PS4; I disagree. It’s a bit moot though because Sony’s working on a handheld PS5.
I’m not exaggerating even a little. I’d rather never play a game again than deal with handheld Windows.
Using Elden Ring as an example of a multiplayer games is a joke, right?
Luigi’s Mansion, just like everything else Nintendo makes, made their money from adults. It’s not a sign that somehow Sony’s bigger, better library can’t support a handheld. 5 years from now, a handheld PS4 would still be a better option at launch than the switch was when it did.
Elden Ring, the game continuing a long-standing legacy of player messaging, “jolly cooperation”, invasions, and duels, is a multiplayer game that people play primarily online. I’d rather never use Windows again in any use case, but it’s an exaggeration to say that it’s not functional as a handheld, when it quite provably functions on several handhelds available today.
if you claimed 1% of the total gameplay hours are multiplayer, you’d be lying, because there’s no way anyone actually believes that. It’s a single player open world with a tiny bit of online flavor. Exactly zero of your three games require a subscription on PlayStation, because the free to play nonsense doesn’t either.
The fact that people sell trash that doesn’t work isn’t evidence that it works.
They’re not. Windows is not functional for a handheld, period, and not paying for a subscription when no games let you use Linux isn’t relevant.
Kids are an afterthought at absolute best to the Switch’s sales volume. It is a success because of adults, and PS4 would be a success because of adults. It doesn’t need to sell to a single kid for it to be completely outside the realm of possibility for it to not be an immediate, runaway success.
That’s a lot of exaggeration. Windows sucks handheld, but once you get into a game, it’s invisible which OS you’re on. Looking at the top 10 games on Steam Deck right now, Path of Exile 2, Marvel Rivals, and Elden Ring are all extremely popular multiplayer games that you can play on Linux without a subscription, and Stardew Valley is in there too (though primarily played single player, I’m sure) and #11 is Helldivers 2. Luigi’s Mansion 3 sold 14 million copies, which is more than the vast majority of games released, and yet you never hear people talk about it in circles like ours. That’s from children. Nintendo has that market on lock.
You feel confident about a handheld PS4; I disagree. It’s a bit moot though because Sony’s working on a handheld PS5.
I’m not exaggerating even a little. I’d rather never play a game again than deal with handheld Windows.
Using Elden Ring as an example of a multiplayer games is a joke, right?
Luigi’s Mansion, just like everything else Nintendo makes, made their money from adults. It’s not a sign that somehow Sony’s bigger, better library can’t support a handheld. 5 years from now, a handheld PS4 would still be a better option at launch than the switch was when it did.
Elden Ring, the game continuing a long-standing legacy of player messaging, “jolly cooperation”, invasions, and duels, is a multiplayer game that people play primarily online. I’d rather never use Windows again in any use case, but it’s an exaggeration to say that it’s not functional as a handheld, when it quite provably functions on several handhelds available today.
if you claimed 1% of the total gameplay hours are multiplayer, you’d be lying, because there’s no way anyone actually believes that. It’s a single player open world with a tiny bit of online flavor. Exactly zero of your three games require a subscription on PlayStation, because the free to play nonsense doesn’t either.
The fact that people sell trash that doesn’t work isn’t evidence that it works.