Xatolos@reddthat.com to Technology@lemmy.worldEnglish · 1 month agoEven Apple wasn’t able to make VR headsets mainstream in 2024www.theverge.comexternal-linkmessage-square101fedilinkarrow-up1273arrow-down126
arrow-up1247arrow-down1external-linkEven Apple wasn’t able to make VR headsets mainstream in 2024www.theverge.comXatolos@reddthat.com to Technology@lemmy.worldEnglish · 1 month agomessage-square101fedilink
minus-squareconciselyverboselinkfedilinkEnglisharrow-up3arrow-down10·1 month agoWhy would they provide physical controllers on the early version when the mass market won’t have physical controllers? Apple’s dev tools are fine. It’s not dumb luck that’s the reason iPhone’s software ecosystem takes a giant shit all over android’s.
minus-squarefosho@lemmy.calinkfedilinkEnglisharrow-up6arrow-down1·1 month agoas a cross platform app developer myself… what the fuck are you talking about?
minus-squareconciselyverboselinkfedilinkEnglisharrow-up2arrow-down10·1 month agoThe fact that the vast majority of quality mobile apps in existence are iOS only, because development and distribution on Android are complete and utter dogshit.
minus-squarekittenzrulz123@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up4arrow-down1·1 month agoCompared to iOS where you’re required to distribute on one platform and pay the full fee for the privilege of having your software on Apple devices?
Why would they provide physical controllers on the early version when the mass market won’t have physical controllers?
Apple’s dev tools are fine. It’s not dumb luck that’s the reason iPhone’s software ecosystem takes a giant shit all over android’s.
as a cross platform app developer myself… what the fuck are you talking about?
The fact that the vast majority of quality mobile apps in existence are iOS only, because development and distribution on Android are complete and utter dogshit.
Compared to iOS where you’re required to distribute on one platform and pay the full fee for the privilege of having your software on Apple devices?