🍹Early to RISA 🧉M to Greentext · 1 month agoAnon expects moreimagemessage-square123fedilinkarrow-up1802arrow-down128
arrow-up1774arrow-down1imageAnon expects more🍹Early to RISA 🧉M to Greentext · 1 month agomessage-square123fedilink
minus-squareboletuslinkfedilinkarrow-up10arrow-down1·1 month agoGame studios aren’t individual people it’s hundreds of individuals working together to make a game. There’s no excuse for elden ring to be so laggy, there is most definitely some management decisions pushing back performance upgrades to the engine.
minus-squaremnemonicmonkeyslinkfedilinkEnglisharrow-up5·1 month ago Game studios aren’t individual people it’s hundreds of individuals *Some Don’t forget that there’s many indie studios that are a handful of people. Seas of Stars only had 20-30 people on staff IIRC
Game studios aren’t individual people it’s hundreds of individuals working together to make a game. There’s no excuse for elden ring to be so laggy, there is most definitely some management decisions pushing back performance upgrades to the engine.
*Some
Don’t forget that there’s many indie studios that are a handful of people. Seas of Stars only had 20-30 people on staff IIRC