I hear nothing but bad things when the topic of Unreal Engine 5 is brought up. It’s also true that the games I’ve played which use this engine have suffered from poor performance to one degree or another, so it seems like the complaints are well-founded, but I don’t actually know.
Is it a bad engine, or is it just not being used correctly by either the devs when they design their games or the players when they choose their graphical settings? Or a bit of both? What’s actually wrong with it, in layman’s terms?
Cheers!
So I’ve been playing Marvel Rivals which uses Unreal 5 and it’s pretty and fairly responsive but I see so much “overwatch does this so much better” all over the place.
Being the utility engine seems to be showing some, but also maybe this could just be they need more time to refine in engine.