Sign here to support the EU’s “STOP destroying videogames”

This initiative calls to require publishers that sell or license videogames to consumers in the European Union (or related features and assets sold for videogames they operate) to leave said videogames in a functional (playable) state.

Specifically, the initiative seeks to prevent the remote disabling of videogames by the publishers, before providing reasonable means to continue functioning of said videogames without the involvement from the side of the publisher.

The initiative does not seek to acquire ownership of said videogames, associated intellectual rights or monetization rights, neither does it expect the publisher to provide resources for the said videogame once they discontinue it while leaving it in a reasonably functional (playable) state.

  • sugar_in_your_tea
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    2 days ago

    This doesn’t seem to mention online components. What’s a “reasonably functional (playable) state” for a purely online game? It says publishers don’t need to provide resources, but surely some form of resource (e.g. server code/compiled binary) is essential for such a game to be “playable,” no?

    I wish they would’ve clarified that. As it stands, I can see an argument for publishers just abandoning and disabling online components as “reasonable,” yet so many games are defined by that online component.

    Maybe they just wanted to keep it simple. Idk.