Hey everyone! I wanted to give an update on the status of Memmy development since things have been slow recently.

Don’t worry, we haven’t just abandoned Memmy! There are a few reasons we haven’t really had many updates or progress recently. gk and I have both been a little burnt out after doing so much before. We didn’t really pace ourselves very well I think, so recently we’ve been taking a break. I’ve been addicted to Baldurs Gate 3 and gk is trying to get out of Gold Nova in CSGO 😏. Additionally, there was a lot of drama recently on lemmy that kind of left a sour taste in our mouths and has just led us to not using lemmy as much recently.

But don’t worry, we are still developing. We are actually working on a rewrite of the app, since we both were rather new to React Native when starting this, and have learned a lot of do’s and don’ts. We’re also planning on having Android support in the rewrite.

We appreciate the patience and support, thank you to all our users!

  • Immersive_Matthew
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    1 year ago

    Cannot say I am too surprised. I find many SDKs and development tools cause developers to have to reinvent the wheel all the time for basic features. Is this one of the reasons you have to rewrite the app?

    • Sean@lemmy.mlOPM
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      1 year ago

      Nah, the image handling is just very difficult. We’re using an animation library to handle the image gestures. It’s insane that there is no good image handling library for React Native. Boggles my mind how many basic things seem to be missing in the RN ecosystem that any app would need.

      • Immersive_Matthew
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        1 year ago

        It feel the same way about VR Unity development. Been a decade of VR development, yet any basic things are only half developed and this I am coding the same thing 1000s of other devs are. What a giant waste of time. Thankfully ChatGPT 4+ with the code interpreter is saving me a lot of mundane coding.