• Hot Saucerman
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    2810 months ago

    Skyrim is literally one of their worst-written games and only has a saving grace of a wide open world that is interesting to explore.

    Personal opinion, Morrowind was still boring, but had the best writing, best style, and required the most from the player. Morrowind was peak Bethesda and that was over 20 years ago.

    • @[email protected]
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      110 months ago

      Starfield at launch is more compelling than Fallout 4 or Skyrim, but falls short of Morrowind. It’s in the mix somewhere alongside Oblivion and Fallout 3, IMO.

      • Hot Saucerman
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        10 months ago

        Morrowind is a role-playing game, and in this role, you needed to be able to do things like research the world you’re in to figure out what to do, not have a rando who has a big fancy exclamation point above him telling you exactly where to go with a waypoint. It’s just different ways to approach the game. One is functionally role-playing within the world you exist in, and the other is “Fuck all this, I just want to play a game, I don’t want to think hard.”

          • ZephrC
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            2110 months ago

            Really. You’re gonna pull the people like different things argument after telling this person that they’re just pretending to enjoy Morrowind? That’s some next level hypocrisy right there.

              • ZephrC
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                910 months ago

                I get it. That’s easy to do in this kind of place. At least you realized when someone pointed it out. That’s better than a lot of people would do.

              • @CaptainEffort
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                110 months ago

                if everyone loved it they wouldn’t have changed it

                Damn I wish this were true, but unfortunately it’s just not.

                  • @CaptainEffort
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                    10 months ago

                    That companies will change things, even when people love those things?

                    You should look into dmc Devil May Cry, or any other number of failed entries in well established successful series that completely departed from what people enjoyed.

          • Remmock
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            1710 months ago

            I don’t know why people pretend they actually enjoyed sitting there deciphering all the text/journals/notes/etc. to get directions and navigate the world and enjoyed it.

            This was you saying the way you don’t like is wrong.

          • Poggervania
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            910 months ago

            I don’t think the dude was insinuating that they thought people were “brain-dead” because they enjoyed Skyrim more than Morrowind - it’s literally just the way the games are.

            Like you said yourself, waypoints were added for a reason. Morrowind can be pretty bullshit at times with directions, and the game does straight-up lie to you a few times, but you also can’t deny that Skyrim is literally telling you to go that arrow on your compass for every single quest. One’s not better than the other, but with Morrowind, you do get the sense of being on an adventure since you have to figure stuff out and encounter weird people on the way, whereas with Skyrim it’s waaaaay easier to get into because you can legitimately turn your brain off and let it relax a bit.

          • TWeaK
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            210 months ago

            The roles played are different.

      • Final Remix
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        1110 months ago

        Can’t have rose-tinted glasses if you’re currently playing it as OpenMW.

      • @[email protected]
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        10 months ago

        I played Morrowind after playing Skyrim and I found it much better.

        It’s much less accessible, but the writing is actually good and it has the best ‘R’ in RPG of any game I have ever played. The character progression is amazing and there are so many fun ways to build a character.