@[email protected] to [email protected]English • 10 months agoStarfield on PC is the best way to play - but the game still requires a lot of workwww.eurogamer.netexternal-linkmessage-square76fedilinkarrow-up189arrow-down19
arrow-up180arrow-down1external-linkStarfield on PC is the best way to play - but the game still requires a lot of workwww.eurogamer.net@[email protected] to [email protected]English • 10 months agomessage-square76fedilink
minus-square@[email protected]linkfedilinkEnglish1•edit-210 months ago3080 w 7700k Why are you running scaling enabled if you are going to leave the render scale at max? Curious decision to me.
minus-square@[email protected]linkfedilinkEnglish1•10 months agodidnt had any issues with the framerate so far so I don’t mind
minus-square@[email protected]linkfedilinkEnglish2•10 months agoRight, but it’s curious to me since that is the default behavior for the software. Render everything at 100% all the time. So why even enable scaling?
minus-square@[email protected]linkfedilinkEnglish1•10 months agoisnt it still rendering at a lower resolution internally and then getting upscaled? I thought the slider adjust the final output…
minus-square@[email protected]linkfedilinkEnglish1•10 months agoIt’s like anti-aliasing, it’s called DLAA in Nvidia I think
3080 w 7700k
Why are you running scaling enabled if you are going to leave the render scale at max? Curious decision to me.
didnt had any issues with the framerate so far so I don’t mind
Right, but it’s curious to me since that is the default behavior for the software. Render everything at 100% all the time. So why even enable scaling?
isnt it still rendering at a lower resolution internally and then getting upscaled? I thought the slider adjust the final output…
Maybe. I’ve been wrong before.
It’s like anti-aliasing, it’s called DLAA in Nvidia I think