• @[email protected]
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      1710 months ago

      Eh, I feel like the sampling is clearly biased toward those who would install a game engine through a service that auto-updates it. (Novices and hobbyists.)

      • @[email protected]
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        1510 months ago

        And - thats exactly what that means…? An uptake in GODOT usage would mean novices and newbies are trying it out. Every new user is a newbie.

        • @[email protected]
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          19 months ago

          Sure but it doesn’t really reflect the studios switching to Godot. I think they are likely switching to unreal.

          • @[email protected]
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            29 months ago

            Of course it doesn’t, it’s a number that days how many people are running the app, that’s it.

            • @[email protected]
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              09 months ago

              Yup just pointing that out because some folks aren’t seeing that. Not everything is an argument.

    • Cethin
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      710 months ago

      For sure an uptick, but who knows by how much? I agree this is useful for showing something, but it’s hard to know what really from this alone.

      • @[email protected]
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        510 months ago

        I imagine, Godot doesn’t collect usage data on its own. So, this is likely the best data there is…