EDIT: This has been fixed, it all mostly chalked up to possibly a driver / kernel bug. Why things managed to work so well for so long, who can say? Anyway all you need to do is upgrade your Linux kernel to 6.5.x, and your Mesa driver to the latest Mesa git.

Hey all,

I’ve been playing Starfield for the last two weeks, mostly been having a great time with it! I’m using the latest kisak mesa drivers and ProtonGE, and it’s been a smooth and stable experience for the most part.

However…within the last two days, I’ve started having a major issue. Any time I land on a planet and exit my ship, the loading screen hangs, and I get kicked back to my OS’es login screen (Ubuntu Studio 23.04). The audio continues to play, not in a staggered way, but as if the game was still running. And yet, my desktop has no idea about the executable being active.

I dunno if a patch came out within the last day or so that fundamentally changed something, or maybe my hardware’s just finally started melting after weeks of playing. Performance is degraded out of nowhere.

What’s curious is that, every time I reload my save, the game runs fine from within my ship. But, if I try to travel to another planet, or exit out of my landing bay, everything I’ve just described happens all over again. This seems to happen regardless of whether the game is windowed, borderless, medium graphics settings, low graphics settings.

I decided to check whether my hardware was just straight-up melting. It’s not. My other Proton titles that are relatively heavy (Returnal, Resident Evil 4, The Callisto Protocol) all run smoothly at higher graphics settings.

Some specs info:

  • Operating System: Ubuntu Studio 23.04
  • KDE Plasma Version: 5.27.4
  • KDE Frameworks Version: 5.104.0
  • Qt Version: 5.15.8
  • Kernel Version: 6.2.0-1013-lowlatency (64-bit)
  • Graphics Platform: X11
  • Processors: 32 × AMD Ryzen 9 7950X 16-Core Processor
  • Memory: 62.5 GiB of RAM
  • Graphics Processor: AMD Radeon RX 6700 XT
  • Manufacturer: ASUS

Also, software:

  • ProtonGE: GE-Proton-8-15
  • OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.1.8 - kisak-mesa PPA
  • OpenGL version string: 4.6 (Compatibility Profile) Mesa 23.1.8 - kisak-mesa PPA
  • OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.1.8 - kisak-mesa PPA-
  • JohnWorks
    link
    29 months ago

    Have you tried a different proton version? I know on my steam deck it used to be where some games wouldn’t run well on certain proton versions so I had to manually set proton to run as experimental.

    • Sean TilleyOP
      link
      fedilink
      English
      29 months ago

      Yeah, I’ve tried several, of both the GE and Experimental varieties. The problem persists, sadly.

      It feels as though the game is suddenly only capable of loading interior spaces, despite the game running great as recently as two days ago.