@nanoUFOM to GamesEnglish • 9 months agoCD PROJEKT RED: We wanted to let you know that mods will be automatically disabled for the launch of #PhantomLiberty. This is to prevent issues that are caused by mods before they receive updates....twitter.commessage-square2arrow-up167arrow-down13cross-posted to: [email protected]
arrow-up164arrow-down1external-linkCD PROJEKT RED: We wanted to let you know that mods will be automatically disabled for the launch of #PhantomLiberty. This is to prevent issues that are caused by mods before they receive updates....twitter.com@nanoUFOM to GamesEnglish • 9 months agomessage-square2cross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish37•9 months agoThat honestly sounds reasonable. It’ll be impossible to troubleshoot legitimate issues when they can’t even determine if the issues are being caused by a mod that the user installed years ago and hasn’t touched since.
That honestly sounds reasonable. It’ll be impossible to troubleshoot legitimate issues when they can’t even determine if the issues are being caused by a mod that the user installed years ago and hasn’t touched since.