Feel free to link relevant communities here! When I think they’re relevant enough I’ll add them to this opening post.
Alternative game development communities:
- Game Development at [email protected]
- gamedev at [email protected]
- Game Development at [email protected]
- Game Design at [email protected]
- Voxel Game Development at [email protected]
- Furry Gamedev at [email protected]
Engines/frameworks:
- Godot at [email protected]
- Godot at [email protected]
- Godot at [email protected]
- UnrealEngine at [email protected]
- Smolpxl games at [email protected]
- Amethyst game engine unoffical Lemmy community at [email protected]
Art and story:
- Pixel Art at [email protected]
- Worldbuilding at [email protected]
- CharacterDevelopment - A place for writers to create and grow their characters. at [email protected]
- battlemaps at [email protected]
Game- and industry news:
- Gamingnews at [email protected]
- Game Updates at [email protected]
- GamingLeaksAndRumours at [email protected]
Modding, reverse engineering and preservation:
- Game Modding at [email protected]
- GamePreservationists at [email protected]
- REGames - Reverse Engineered Games at [email protected]
- retrogamers - pre 2010, Flash, emulated games at [email protected]
- Modded Minecraft at [email protected]
- Xbox 360 Hacking and Modding at [email protected]
Game development jobs:
Things of note: The 2nd link in the list above is a relative link; as long as you’re on a Lemmy-instance, it should link to the right community relative from your instance. If you get an error saying ‘404: couldnt_find_community’, you will have to search for the community first. For example: /search/q/[email protected]/type/Communities/sort/TopAll/listing_type/All/community_id/0/creator_id/0/page/1. You will get no results, but visiting the linked community should now work. It can take a little bit of time, and posts might not instantly show up. If it still doesn’t work, the linked instance might be blocked on your current Lemmy instance. I’d recommend asking your admins for support at that point.
Thats some OG Unreal Development - i didn’t even know the engine was open to the public back then, all i remember from that time is “Unreal Tournament” lol
To be honest it was mostly a combination of using the map editor and modding, similar to how Tactical Ops started out: https://en.wikipedia.org/wiki/Tactical_Ops:_Assault_on_Terror
Except I never released something besides playing my custom maps and mods on LAN parties with friends :D