• @[email protected]
    link
    fedilink
    English
    228 months ago

    Seriously. If game companies were warehouses, the devs would be stockers, shippers and receivers. They do not get to make the big picture decisions.

    • @sugar_in_your_tea
      link
      English
      2
      edit-2
      8 months ago

      Nah, it’s more like a factory where the devs build and operate the machines. They may be responsible for smaller issues, but they’re not the ones deciding that your EV truck sucks at hauling and towing things (i.e. being a truck), they just build to the specs given the time and material constraints they’re given. Blame the designers and other higher-ups.