@nanoUFOM to GamesEnglish • 8 months agoCyberpunk 2077 team morale took "significant hit" following release, developer sayswww.eurogamer.netexternal-linkmessage-square116arrow-up1321arrow-down115
arrow-up1306arrow-down1external-linkCyberpunk 2077 team morale took "significant hit" following release, developer sayswww.eurogamer.net@nanoUFOM to GamesEnglish • 8 months agomessage-square116
minus-squareBunnyluxlinkfedilinkEnglish5•8 months agoI heard they added enemy scaling and people hate that?
minus-square@[email protected]linkfedilinkEnglish6•8 months agoIt’s true. I don’t hate it per se, but on very hard the first (nomad) car chase was actually impossible and I had to turn down the difficulty to pass it. Now that I’m level 40, everything is way too easy again.
I heard they added enemy scaling and people hate that?
It’s true. I don’t hate it per se, but on very hard the first (nomad) car chase was actually impossible and I had to turn down the difficulty to pass it. Now that I’m level 40, everything is way too easy again.
It was impossible on Hard too. 🙃