• @[email protected]
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    8 months ago

    I ran this for the 1st time yesterday with an 3060 that’s only about a year old.

    I will grant you I was tired after work so that’s likely a factor.

    I changed no settings just fired up the 1st map.

    When I zoomed in I got instant motion sickness and had to put it off.

    I have vr and never had such an instant reaction to a game

    I’ll tinker with it at the weekend to see if I can get it usable but if I can’t I’ll have to abandon it as a new video card is just not an option for the foreseeable.

    Edit. Why is auto correct so bad

    • @QueriesQueried
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      8 months ago

      The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.

      CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.

      Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.

      • @[email protected]
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        18 months ago

        I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.

        It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks